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Node_modules/.bin will be ignored by default. Prune: false API option or -no-prune CLI flag.) In addition, folders like. (This behavior can be turned off with the The devDependencies section of package.json, by default none of the modules related to thoseĭependencies will be copied in the app bundles. If not, check your settings and try again.īe careful not to include node_modules you don't want into your final app. You should be able to launch the app on the platform you built for. (e.g., /), will be replaced by hyphens ( -).

If appname is omitted, this will use the name specified by "productName" or "name" in the nearest package.json.Ĭharacters in the Electron app name which are not allowed in all target platforms' filenames
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It is not recommended to install electron-packager globally. This module requires Node.js 10.0 or higher to run. app bundle can only be signed when building on a host macOS platform. * Note for macOS / Mac App Store target bundles: the. Linux (for x86, x86_64, armv7l, arm64, and mips64el architectures).macOS (also known as darwin) / Mac App Store (also known as mas) * (for x86_64, arm64, and universal architectures).Windows (also known as win32, for x86, x86_64, and arm64 architectures).It generates executables/bundles for the following target platforms: Supported PlatformsĮlectron Packager is known to run on the following host platforms: Platform, target arch, and Electron version (files named electron-v$.zip). A zipped, minimal ElectronĪpplication is approximately the same size as the zipped prebuilt binary for a given target Note that packaged Electron applications can be relatively large. Internally), or one of the related Electron tools, which utilizesĮlectron Packager-created folders as a basis.
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Source code with a renamed Electron executable and supporting files into folders ready for distribution.įor creating distributables like installers and Linux packages, consider using either Electron

exe, etc.) via JavaScript or the command line.Įlectron Packager is a command line tool and Node.js library that bundles Electron-based application Sending a message from the main process: //packages/foobar/main.jsĮ your Electron app into OS-specific bundles (. args) ) įor more information about Electron's IPC methods, please read the Electron API documentation: ipcMain and ipcRenderer. Listening to messages in panel //packages/foobar/panel/index.js To receive IPC messages in the main or renderer process, the easiest way is define the messages field. It is recommended to only transfer pure JSON objects. Note: because communication is based on the underlying IPC implementation of Electron, remember that the transmitted data cannot contain native objects, otherwise it can cause process crashes or memory explosion. The following methods can be used to operate IPC: Sending a message from panel to main processĮ('message', )Ĭompare to sendToPanel, it won't need user send the panel ID.

Sending Messages Sending message from main process to panel
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This section discusses how to communicate between them.Īll of the APIs mentioned in this section can be found in the Editor.Ipc Main Process API and Editor.Ipc Renderer Process API documentation. Please read the Introduction To IPC documentation to understand the basic concept of IPC.Įntry Point and the Extends Panel have been introduced in previous sections. Resource management considerations - meta files
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V2.4 Custom Project Build Process Upgrade Guide
